I just took notice (and you should too) that the wine-0.9.58 now supports DX9 (Direct3D) Post-Process effects. Thank you Wine (or Google's $$) Simply open the options (F11) -> Grphics -> ENABLE Post-Process Effects (no restart required). "This option will improve the quality and realism of a scene, as well as achieve some specific effects, such as scene-wide blurring. In Direct3D, image processing is usually performed as a postprocess after the rendering is completed. An application first renders its scene onto a texture, then processes the texture with a pixel shader to produce a different image with the enhancement or alteration. The use of pixel shaders makes this operation very efficient, so it can be performed in real time." [more on C++\Direct3D\PostProcess]
Guild Wars
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This brief blog entry will note a few tactics I employ to earn some gold and have fun in the on-line world of Guild Wars via resales. Regardless if your Guild War's character is Player Vs. Player (PvP) or Player Vs Environment (PvE) Guild War's gold is a part of your in-game activities. So what's the best way to earn some extra platinum? Lucky for us, GW offers common world areas, such as towns and outposts, where all players can gather & meet. Trading and resales then is the easiest way to earn < 200% ROI. The obvious choices are to flip mini pets, tomes, &/or weapons... |
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While czarism.com is primarily a blog for my personal rants my wiki system is here to help bridge the gap of more 'dynamic' document content. |
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